CS2 Updates - CS2Monitor

CS2 Updates

Latest Patch Notes • Game Updates • Improvements

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Counter-Strike 2 Update

[ ARMORY ]
Added Missing Link Community Charms collection featuring 23 new charms created by Counter-Strike Workshop community artists.Added Dr. Boom Charms collection featuring 22 new charms.Added 2025 Community Stickers collection featuring 29 new stickers created by Counter-Strike Workshop community artists.Added Sugarface 2 Stickers collection featuring 9 new stickers with the Sugarface theme.Removed Gallery Case, Graphic Collection, and Character Craft stickers from The Armory.

[ GAMEPLAY ]
Death count in scoreboard will now increment when players die to C4 bomb detonation.Limited Zeus-x27 kill streak bonus in deathmatch.Fixed incorrect pixel offset for greater than one pixel width sniper scope.Added inaccuracy representation in sniper scopes.Keychains will now slightly jolt when a player makes an audible footstep sound.

[ SPECTATING ]
Added support on select maps for new spectator camera transitions that follow the shortest path through the level to the next spectator target player.In-game loadout of spectated player will auto-close at the end of the match.In-game loadout of spectated player will now show wear and pattern of gloves.

[ MAPS ]
Removed community maps Jura, Grail, Dogtown, and Brewery from all game modes.Added community maps Palacio and Golden to Competitive, Casual, and Deathmatch modes.Added community maps Rooftop and Transit to Wingman mode.Ancient / ShootsVarious player clipping fixes.

[ MISC ]
Minor adjustments to MAC-10 and R8 Revolver skinning.Fixed a crash for missing bullet impact effects.Added deformers (lattice deformer and simple bend deformer) to Workshop Tools - Hammer.Re-enabled example content in train_zoo using lattice and bend deformers.[ MAP SCRIPTING ]Updated general error handling for methods. An exception will be thrown when the method is invoked with an incorrect 'this' value. An error will be logged and a default value that matches the declared return type will be returned when the method is invoked with unsupported arguments.Improved performance of handling Vector, QAngle, and Color values as arguments and return values.When interpreting a Color argument, rgba values will be clamped to a maximum of 255.Added an overload for each of the following methods that accepts a single object holding all parameters. Deprecated the previous overload.Instance.DebugScreenTextInstance.DebugLineInstance.DebugBoxInstance.DebugSphereInstance.EntFireAtNameInstance.EntFireAtTargetEntity.TeleportChanged all callbacks to accept a single object holding all parameters.Added Instance.OnScriptReloadDeprecated Instance.OnReload and Instance.OnBeforeReloadAdded Instance.TraceLineAdded Instance.TraceSphereAdded Instance.TraceBoxAdded Instance.TraceBulletDeprecated Instance.GetTraceHitAdded Instance.OnPlayerResetAdded Instance.OnBeforePlayerDamageAdded Instance.OnPlayerDamageAdded Instance.OnPlayerJumpAdded Instance.OnPlayerLandAdded Instance.OnGunReloadAdded Instance.OnBulletImpactAdded Instance.OnPlayerPingAdded Instance.OnGrenadeBounceAdded Instance.OnKnifeAttackAdded Instance.IsFreezePeriodAdded Entity.GetOwnerAdded Entity.SetOwnerAdded Entity.GetParentAdded Entity.SetParentAdded Entity.IsAliveAdded Entity.IsWorldAdded Entity.TakeDamageAdded CSPlayerPawn.DropWeaponAdded CSWeaponData.GetDamageAdded CSWeaponData.GetRangeAdded CSWeaponData.GetRangeModifierAdded CSWeaponData.GetPenetration

Counter-Strike 2 Update

[ MISC ]
Updated collision around Mirage top of ladder hole.Updated R8 Revolver geometry and animation scale.sv_subtick_movement_view_angles will now only send subtick view angles to the server with other subtick events instead of sending them for every frame they change.Enabled Vulkan defragmentation to help alleviate texture streaming overhead.

Counter-Strike 2 Update

[ MAP SCRIPTING ]Updated tsconfig.json in the script_zoo, setting the target to "es2022" for more accurate type analysis.Changed point_script entity to no longer remove itself on a failed script load during spawn. Instead it will remain in an inactive state and listen for script changes if the game is running in tools mode.Fixed point_script entity to no longer potentially crash after an unsuccessful reload from an invalid script while running the game in tools mode.Changed point_script entity to hold onto the memory value returned by an Instance.OnBeforeReload callback until the next successful reload instead of forgetting it if the reload is unsuccessful.Changed methods expecting arguments of string type to now error instead of calling toString for arguments of the wrong type.Changed Instance.Msg and Instance.DebugScreenText to accept any type for the text value.Fixed a bug where RunScriptInput would crash the game when triggered with a null caller or activator.Removed Instance.OnGameEvent in favor of per-event registration methods. This gives us tools for stronger API stability and creates a consistent API for events that are not gameevents.Added Instance.DebugLineAdded Instance.DebugBoxAdded Instance.OnPlayerConnectAdded Instance.OnPlayerActivateAdded Instance.OnPlayerDisconnectAdded Instance.OnRoundStartAdded Instance.OnRoundEndAdded Instance.OnBombPlantAdded Instance.OnBombDefuseAdded Instance.OnPlayerKillAdded Instance.OnPlayerChatAdded Instance.OnGunFireAdded Instance.OnGrenadeThrowAdded an overload to Instance.EntFireAtName that allows setting caller and activatorAdded an overload to Instance.EntFireAtTarget that allows setting caller and activatorAdded normal vector to the result of Instance.GetTraceHitAdded Entity.GetGroundEntityAdded CSWeaponBase.GetOwnerAdded CSPlayerController.GetNameAdded CSObserverPawn.GetOriginalPlayerControllerAdded CSPlayerPawn.GetOriginalPlayerControllerAdded CSPlayerPawn.IsCrouchingAdded CSPlayerPawn.IsCrouchedAdded CSPlayerPawn.IsNoclippingSee maps/editor/zoo/scripts/point_script.d.ts for comprehensive details on the APIAdded "train_zoo.vmap" with all de_train assets and examples for mapmakers.

Counter-Strike 2 Update

[ MAPS ]
AncientVarious player clipping fixesTrainVarious player clipping fixes

[ MISC ]
Fixed a case where you couldn't start moving while wiggling the mouse.Fixed a case where velocity was abnormally low while walking up ramps.

Counter-Strike 2 Update

[ MISC ]
Fixed a regression to view punch which affected weapon sprays.Fixed a regression in server performance that caused frequent long server frames, primarily in drop-in drop-out modes.